Adobe Flash CS3 Professional!
1) When Checking for collisions I first noticed that the character would always go through the wall. After being able to collide with the wall, the right and top side of the wall was able to move through.
2) The first thing to make the wall move was to lower the friction of the character. After was to change “.wall.” into “.man.”
3) _x and _y are the coordinates. It tells the program what direction it should move and by how much depending on the variable.
4) Changing the instance name.
5) The “speed” was important because of the impact the wall will take if it is enough or not.